pybotwar is a fun and educational game where players create computer programs to control simulated robots to compete in a battle arena.
http://pybotwar.googlecode.com/ pybotwar uses pybox2d for the physical simulation, and uses either pygame and pygsear or PyQt4 for the visualization. pybotwar is released under GPLv3. Changes in pybotwar-0.6: - expanded README file - add robot program template - new (optional) PyQt4 interface - track amount of damage caused by each robot - warn if database version is out of date - add position sensor and example robot to test it out - new robot and turret images - fix possibility of 2 robots spawning at same position - add a maximum time for match - fix crash from too many files open during long tournament - catch and log robot errors during module compilation - add cannon overheat sensor - add cannon loaded sensor - reload penalty for firing while cannon overheated (defaults to 0) - reload penalty for firing before cannon is loaded (defaults to 0) - use both tangent and normal impulse to determine collision damage - fix crash saving stats when using multiple copies of the same robot _________________________________________________________________ More than messages–check out the rest of the Windows Live™. http://www.microsoft.com/windows/windowslive/ -- http://mail.python.org/mailman/listinfo/python-list