On Thu, 04 Jun 2009 03:29:42 -0500, Nick Craig-Wood wrote: [snip] > Here is a demo with pygame... [snip]
And just for completeness, here is a demo with PyGUI, written in similar style. (I'm a PyGUI newbie, so constructive criticism would be appreciated.) from GUI import Window, View, application, Color, Task from random import randrange class Brownian( View ): def __init__( self, **kwargs ): View.__init__( self, **kwargs ) width, height = self.size self.dots = [ (randrange(width), randrange(height)) for _ in range( 100 ) ] def step( self ): self.dots = [ (dot[0]+randrange(-1,2), dot[1]+randrange(-1,2)) for dot in self.dots ] self.invalidate() def draw( self, canvas, rectangle ): canvas.set_backcolor( Color( 0, 0, 0 ) ) canvas.set_forecolor( Color( 0.3, 0.85, 0.25 ) ) radius = 10 canvas.erase_rect( rectangle ) for dot in self.dots: canvas.stroke_oval( ( dot[0]-radius, dot[1]-radius, dot[0]+radius, dot[1]+radius ) ) def main(): size = 640, 480 win = Window( size = size, title = "A test of PyGUI" ) b = Brownian( size = size ) win.add( b ) win.show() t = Task( b.step, interval = 0.02, repeat = True, start = True ) application().run() if __name__ == "__main__": main() -- To email me, substitute nowhere->spamcop, invalid->net. -- http://mail.python.org/mailman/listinfo/python-list