In article <[EMAIL PROTECTED]>, Tiziano Bettio <[EMAIL PROTECTED]> wrote: . . . >If u want to achieve high performance you'd rather use c++ and directly >access libs like nvidias cg, ms directx or opengl... . . . Yes. Well, maybe. Python-coded programs, even graphically-intense games, *can* exhibit good performance, and there are numerous anecdotes about applications LOSING speed on conversion to C++ from Python. Moreover, there's no inherent conflict between C++ and Python; some successful applications use both.
My summary: it's a subtler matter than, "for performance, abandon Python on favor of C++". I think you know that, but I want to make it explicit for less-experienced readers. -- http://mail.python.org/mailman/listinfo/python-list