Daniel Fetchinson wrote:
I've noticed that Pygame has some similar implementation.
It's a little harder to use, but efficient.

And i think it depends on PIL too.
And Pygame is Python 2.x too...

...

When I asked about it there I was told that some work already has
started on porting PIL to python 3. I'm guessing if you ask again at
least it will be viewed as a +1 vote on the project and that will
probably not hurt :)

Sure not, and I think a helping hand wouldn't hurt either ;)

In case mr OP wants it fast, I'd suggest sticking with python2.x

Regards
Tino

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