Daniel Fetchinson wrote:
I've noticed that Pygame has some similar implementation. It's a little harder to use, but efficient.And i think it depends on PIL too. And Pygame is Python 2.x too...
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When I asked about it there I was told that some work already has started on porting PIL to python 3. I'm guessing if you ask again at least it will be viewed as a +1 vote on the project and that will probably not hurt :)
Sure not, and I think a helping hand wouldn't hurt either ;) In case mr OP wants it fast, I'd suggest sticking with python2.x Regards Tino
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