MRAB wrote:
dq wrote:
MRAB wrote:
dq wrote:
dq wrote:
MRAB wrote:
dq wrote:
Martin v. Löwis wrote:
So does anyone know what the deal is with this? Why is the
same code so much slower on Windows? Hope someone can tell me
before a holy war erupts :-)
Only the holy war can give an answer here. It certainly has
*nothing* to do with Python; Python calls the operating system
functions to read from the network and write to the disk almost
directly. So it must be the operating system itself that slows
it down.
To investigate further, you might drop the write operating,
and measure only source.read(). If that is slower, then, for
some reason, the network speed is bad on Windows. Maybe
you have the network interfaces misconfigured? Maybe you are
using wireless on Windows, but cable on Linux? Maybe you have
some network filtering software running on Windows? Maybe it's
just that Windows sucks?-)
If the network read speed is fine, but writing slows down,
I ask the same questions. Perhaps you have some virus scanner
installed that filters all write operations? Maybe
Windows sucks?
Regards, Martin
Thanks for the ideas, Martin. I ran a couple of experiments
to find the culprit, by downloading the same 20 MB file from
the same fast server. I compared:
1. DL to HD vs USB iPod. 2. AV on-access protection on vs.
off 3. "source. read()" only vs. "file.write(
source.read() )"
The culprit is definitely the write speed on the iPod. That is,
everything runs plenty fast (~1 MB/s down) as long as I'm
not writing directly to the iPod. This is kind of odd, because
if I copy the file over from the HD to the iPod using
windows (drag-n-drop), it takes about a second or two, so about
10 MB/s.
So the problem is definitely partially Windows, but it also seems
that Python's file.write() function is not without blame. It's
the combination of Windows, iPod and Python's data stream that is
slowing me down.
I'm not really sure what I can do about this. I'll experiment a
little more and see if there's any way around this bottleneck.
If anyone has run into a problem like this,
I'd love to hear about it...
You could try copying the file to the iPod using the command line,
or copying data from disk to iPod in, say, C, anything but Python.
This would allow you to identify whether Python itself has
anything to do with it.
Well, I think I've partially identified the problem. target.write(
source.read() ) runs perfectly fast, copies 20 megs
in about a second, from HD to iPod. However, if I run the same
code in a while loop, using a certain block size, say
target.write( source.read(4096) ), it takes forever (or at least
I'm still timing it while I write this post).
The mismatch seems to be between urllib2's block size and the write
speed of the iPod, I might try to tweak this a little in the code
and see if it has any effect.
Oh, there we go: 20 megs in 135.8 seconds. Yeah... I might want
to try to improve that...
After some tweaking of the block size, I managed to get the DL speed
up to about 900 Mb/s. It's still not quite Ubuntu, but it's
a good order of magnitude better. The new DL code is pretty much
this:
""" blocksize = 2 ** 16 # plus or minus a power of 2 source =
urllib2.urlopen( 'url://string' ) target = open( pathname, 'wb')
fullsize = float( source.info()['Content-Length'] ) DLd = 0 while
DLd < fullsize: DLd = DLd + blocksize # optional: write some DL
progress info # somewhere, e.g. stdout target.close() source.close()
"""
I'd like to suggest that the block size you add to 'DLd' be the
actual size of the returned block, just in case the read() doesn't
return all you asked for (it might not be guaranteed, and the chances
are that the final block will be shorter, unless 'fullsize' happens
to be a multiple of 'blocksize').
If less is returned by read() then the while-loop might finish before
all the data has been downloaded, and if you just add 'blocksize'
each time it might end up > 'fullsize', ie apparently >100% downloaded!
Interesting. I'll if to see if any of the downloaded files end
prematurely :)
btw, I forgot the most important line of the code!
"""
blocksize = 2 ** 16 # plus or minus a power of 2
source = urllib2.urlopen( 'url://string' )
target = open( pathname, 'wb')
fullsize = float( source.info()['Content-Length'] )
DLd = 0
while DLd < fullsize:
# +++
target.write( source.read( blocksize ) ) # +++
# +++
DLd = DLd + blocksize
# optional: write some DL progress info
# somewhere, e.g. stdout
target.close()
source.close()
"""
Using that, I'm not quite sure where I can grab onto the value of how
much was actually read from the block. I suppose I could use an
intermediate variable, read the data into it, measure the size, and
then write it to the file stream, but I'm not sure it would be worth
the overhead. Or is there some other magic I should know about?
If I start to get that problem, at least I'll know where to look...
It's just:
data = source.read(blocksize)
target.write(data)
DLd = DLd + len(data)
The overhead is tiny because you're not copying the data.
If 'x' refers to a 1MB bytestring and you do "y = x" or "foo(x)", you're
not actually copying that bytestring; you're just making 'y' also refer
to it or passing the reference to it into 'foo'. It's a bit passing
pointers around, but without the nasty bits! :-)
Yeah, that's about what I was thinking, although not quite as
succintly. Thanks for the help!
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