On Tue, 20 Jan 2009 02:11:24 -0000, Mensanator <mensana...@aol.com> wrote:

On Jan 19, 7:44 pm, "Rhodri James" <rho...@wildebst.demon.co.uk>
wrote:
Surely in any case you don't want an expression based on the difference,
since that would give you the same chance of having the first attack no
matter what the levels of courage actually were, which can't be right.

Why? Isn't it possible some attributes are relative rather than
absolute?

You're right, of course.  I blame lack of sleep.  What I should have said
was that you shouldn't have the random factor scaled to the difference.
That way (as with the original code) your attributes aren't even relative,
they're pretty much irrelevant.

--
Rhodri James *-* Wildebeeste Herder to the Masses
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