Christian Heimes wrote:
mk wrote:
Am I doing smth wrong in code below? Or do I have to use
multiprocessing.Pool to get any decent results?

You have missed an important point. A well designed application does
neither create so many threads nor processes.

Except I was not developing "well designed application" but writing the test the goal of which was measuring the thread / process creation cost.

The creation of a thread
or forking of a process is an expensive operation.

Sure. The point is, how expensive? While still being relatively expensive, it turns out that in Python creating a thread is much, much cheaper than creating a process via multiprocessing on Linux, while this seems to be not necessarily true on Mac OS X.

You should use a pool
of threads or processes.

Probably true, except, again, that was not quite the point of this exercise..

The limiting factor is not the creation time but the communication and
synchronization overhead between multiple threads or processes.

Which I am probably going to test as well.


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