Joe Strout wrote:
I'm trying to use py2app to convert the pySketch wxPython example into a stand-alone OS X app. I've found the documentation at <http://undefined.org/python/py2app.html>, but it wasn't terribly enlightening for me. My setup.py looks like this:

#!/usr/bin/env python
"""
setup.py - script for building a bundled OS X application

Usage:
    % python setup.py py2app
"""
from distutils.core import setup
import py2app

setup(
    app=['pySketch.py'],
)


When I run this, it chugs along for a while and spews out lots of output, and finally leaves me a bundle in the "dist" folder as it should... but that app exits immediately. The only thing the console log shows is:

Oct 2 16:59:21 IA-J1 kernel[0]: CODE SIGNING: cs_invalid_page: p=12336[pySketch] clearing CS_VALID

A similar setup.py worked fine on on the "simple.py" example, but clearly something more is needed here. Any clues? Or, is there a better list/forum for asking about Mac-specific Python development? (I've subscribed to the PyObjC mailing list, and sent a message to the list, but it hasn't shown up yet... perhaps the SourceForge lists are running slow today.)

Thanks,
- Joe

If py2app is anything like py2exe, there is always a lot more to do. if you are importing modules, you need to explicitly include them into your build folder.
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