Joe Strout wrote:
I'm trying to use py2app to convert the pySketch wxPython example into a
stand-alone OS X app. I've found the documentation at
<http://undefined.org/python/py2app.html>, but it wasn't terribly
enlightening for me. My setup.py looks like this:
#!/usr/bin/env python
"""
setup.py - script for building a bundled OS X application
Usage:
% python setup.py py2app
"""
from distutils.core import setup
import py2app
setup(
app=['pySketch.py'],
)
When I run this, it chugs along for a while and spews out lots of
output, and finally leaves me a bundle in the "dist" folder as it
should... but that app exits immediately. The only thing the console
log shows is:
Oct 2 16:59:21 IA-J1 kernel[0]: CODE SIGNING: cs_invalid_page:
p=12336[pySketch] clearing CS_VALID
A similar setup.py worked fine on on the "simple.py" example, but
clearly something more is needed here. Any clues? Or, is there a
better list/forum for asking about Mac-specific Python development?
(I've subscribed to the PyObjC mailing list, and sent a message to the
list, but it hasn't shown up yet... perhaps the SourceForge lists are
running slow today.)
Thanks,
- Joe
If py2app is anything like py2exe, there is always a lot more to do. if
you are importing modules, you need to explicitly include them into your
build folder.
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