The 48-Hour Game Programming Competition is a "mostly from scratch", timed, solo coding challenge where all willing game developers spend their allowed time making the best game they can under a common theme.
http://www.mechanicalcat.net/tech/ld48/ There have been numerous entries in the past using Python and PyGame or PyOpenGL. Personally, I'll be using it again. Come along, it's a hella lot of fun :) Richard -- http://mail.python.org/mailman/listinfo/python-list