On Sep 25, 2:39 am, Tim Roberts <[EMAIL PROTECTED]> wrote: > [EMAIL PROTECTED] wrote: > >On Sep 23, 4:16 pm, [EMAIL PROTECTED] wrote: > >> On Sep 22, 11:24 pm, Tim Roberts <[EMAIL PROTECTED]> wrote: > >> > [EMAIL PROTECTED] wrote: > >> > >On Sep 19, 6:42 pm, [EMAIL PROTECTED] wrote: > >> > >> On Sep 19, 1:24 am, Tim Roberts <[EMAIL PROTECTED]> wrote: > > >> > >> > [EMAIL PROTECTED] wrote: > > >> > >> > >I tried curses.setsyx(2,3) in my script and it doesn't move the > >> > >> > >curses > >> > >> > >cursor. Any alternatives/solutions? > >>... > >> > >> I added it and it still doesn't work. This is what I'm doing when I > >> > >> want to display the cursor and prepare it for input at 2,3: > > >> > >> curses.echo() > >> > >> curses.curs_set(1) > >> > >> curses.setsyx(2,3) > >> > >> curses.doupdate() > > >> > >Any idea what's wrong? > > >>http://pastebin.com/m6413db1 > > >> Run that and press 'n' key. It is supposed to move the cursor to 2,3 > >> and it doesn't. > > Of course it does. It moves the cursor, then does an update, then > immediately calls draw.game, which redraws the screen and moves the cursor. > If you want curses.setsyx (or the equivalent and more mnemonic scr.move) to > leave the cursor somewhere, you can't draw more text afterward. > -- > Tim Roberts, [EMAIL PROTECTED] > Providenza & Boekelheide, Inc.
OH!!!! Thank you!!! -- http://mail.python.org/mailman/listinfo/python-list