I found this script at 
http://www.pygame.org/wiki/LazyImageLoading?parent=CookBook
And I can't quite figure out how it works. I was wondering if someone
could clarify it for me.
The Code is:

import pygame
import weakref

class ResourceController(object):
    def __init__(self, loader):
        self.__dict__.update(dict(
            names = {},
            cache = weakref.WeakValueDictionary(),
            loader = loader
        ))

    def __setattr__(self, name, value):
        self.names[name] = value

    def __getattr__(self, name):
        try:
            img = self.cache[name]
        except KeyError:
            img = self.loader(self.names[name])
            self.cache[name] = img
        return img


class ImageController(ResourceController):
    def __init__(self):
        ResourceController.__init__(self, pygame.image.load)


My question is why does the __setattr__ set the value to
self.names[name] instead of self.cache[name]?
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