Hi, I am starting to write this sample program in Python to use the GLUT library.
<--> from OpenGL.GL import * from OpenGL.GLUT import * def init(): glClearColor(0, 0, 0, 0) glMatrixMode(GL_PROJECTION) glLoadIdentity() glLightfv(GL_LIGHT0, GL_AMBIENT, [0.0, 0.0, 0.0, 1.0]) glLightfv(GL_LIGHT0, GL_DIFFUSE, [1.0, 1.0, 1.0, 1.0]) glLightfv(GL_LIGHT0, GL_POSITION, [0.0, 3.0, 3.0, 0.0]) glLightModelfv(GL_LIGHT_MODEL_AMBIENT, [0.2, 0.2, 0.2, 1.0]) glEnable(GL_LIGHTING) glEnable(GL_LIGHT0) def display(): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glMaterialfv(GL_FRONT, GL_AMBIENT, [0.1745, 0.0, 0.1, 0.0]) glMaterialfv(GL_FRONT, GL_DIFFUSE, [0.1, 0.0, 0.6, 0.0]) glMaterialfv(GL_FRONT, GL_SPECULAR, [0.7, 0.6, 0.8, 0.0]) glMaterialf(GL_FRONT, GL_SHININESS, 80) glutSolidTeapot(0.5) glFlush() glutInit(' ') glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB) glutInitWindowSize(250, 250) glutCreateWindow('Hello GLUT') glutSetDisplayFuncCallback(display) glutDisplayFunc() init() glutMainLoop() <--> This program is just supposed to display a teapot . When I run it I get the following error. C:\>python usenetviz.py Traceback (most recent call last): File "usenetviz.py", line 31, in ? glutInit(' ') TypeError: not a list I run MS Windows (XP - SP 2) I run Python 2.4 and the latest version of PyOpenGL compatible with the same. Please let me know what needs to be done in this regard to fix the above error. I searched the archives of this newsgroup before posting this one. And I could not get the fix to the same. Thanks for helping. -- http://mail.python.org/mailman/listinfo/python-list