arsyed wrote:
...
Also, see:

http://www.siafoo.net/browse?keyword_id=245
But note regarding the second tutorial there that the PyOpenGL 3.x *does* supply wrappers for most publicly known extensions, so you shouldn't have to create your own wrappers for them any more.

There's also tutorials that are not wxPython specific on the PyOpenGL documentation page.

HTH,
Mike

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 Mike C. Fletcher
 Designer, VR Plumber, Coder
 http://www.vrplumber.com
 http://blog.vrplumber.com

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