Hi All,

Q: Is it possible for a thread on SocketServer.ThreadingTCPServer to get
the socket info of *other* open thread/s and use that info to send data
to the accepting client?

I wrote a socketserver using SocketServer.ThreadingTCPServer. A client
is connected to the server and expects multiple request/responses. (Not
sure about the terminology but the client connects and then stay
connected for a while.)

I need to create a client that can connect to server and then determine
how many other clients are connected, what the socket info is
(ifile/ofile) and then send and receive specific data to those clients. 

TIA
T
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