On May 22, 1:36 am, Henrique Dante de Almeida <[EMAIL PROTECTED]> wrote: > On May 22, 1:26 am, Henrique Dante de Almeida <[EMAIL PROTECTED]> > wrote: > > > > > On May 21, 3:38 pm, Mark Dickinson <[EMAIL PROTECTED]> wrote: > > > >>> a = 1e16-2. > > > >>> a > > > 9999999999999998.0 > > > >>> a+0.999 # gives expected result > > > 9999999999999998.0 > > > >>> a+0.9999 # doesn't round correctly. > > > > 10000000000000000.0 > > > Notice that 1e16-1 doesn't exist in IEEE double precision: > > 1e16-2 == 0x1.1c37937e07fffp+53 > > 1e16 == 0x1.1c37937e08p+53 > > > (that is, the hex representation ends with "7fff", then goes to > > "8000"). > > > So, it's just rounding. It could go up, to 1e16, or down, to 1e16-2. > > This is not a bug, it's a feature. > > I didn't answer your question. :-/ > > Adding a small number to 1e16-2 should be rounded to nearest (1e16-2) > by default. So that's strange. > > The following code compiled with gcc 4.2 (without optimization) gives > the same result: > > #include <stdio.h> > > int main (void) > { > double a; > > while(1) { > scanf("%lg", &a); > printf("%a\n", a); > printf("%a\n", a + 0.999); > printf("%a\n", a + 0.9999); > } > > } > >
However, compiling it with "-mfpmath=sse -msse2" it works. (it doesn't work with -msse either). -- http://mail.python.org/mailman/listinfo/python-list