globalrev schrieb:
On 2 Maj, 18:13, "Diez B. Roggisch" <[EMAIL PROTECTED]> wrote:
globalrev schrieb:
if pygame.key.get_pressed[K_a]:
print "Muppet"
K_a is not defined.
but yes it is. why do i get this error?
No it isn't - otherwise you wouldn't get this error, wouldn't you?
What IS defined is
pygame.K_a
Or if you do
from pygame import K_a
then K_a is defined as well.
Diez
ok thanks
if (key.get_pressed[K_t] and key.get_pressed[K_f]):
print "Yup!"
said int he tut it confused me.
anyway i changed it and the list or dict from keygetpressed is all
zeros but the K_a always is true whether i push it or not.
most probably because
key.get_pressed[K_t]
is bogus. It's a method you need to call that returns a list of bools
that are True for a given index if the key is pressed. Which the 97 is -
an index to that.
Did you actually bother to read the docs?
http://www.pygame.org/docs/ref/key.html#pygame.key.get_pressed
Diez
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