Shawn Milochik wrote: > On Jan 23, 2008, at 10:02 PM, Derek Marshall wrote: > >> This is just for fun, in case someone would be interested and because >> I haven't had the pleasure of posting anything here in many years ... >> >> http://derek.marshall.googlepages.com/pythonsudokusolver >> >> Appreciate any feedback anyone who takes the time to have a look would >> want to give ... >> >> Yours with-too-much-time-to-kill-on-the-train'ly, >> Derek >> -- >> http://mail.python.org/mailman/listinfo/python-list > > For those interested in this topic, here's another (much shorter) one: > > http://norvig.com/sudoku.html > > I'm not making any judgements here, though. If anyone takes the time > to actually review them, I'd be interested in hearing any educated > comparisons. > > Shawn
So would I. Below is the "winner" of my hacking for an as fast as possible 110% pure python (no imports at all!) comprehensive sudoku solver under 50 LOCs, back in 2006. Performance is comparable to the solver you advertize - numbers are slightly better, but platform differences could easily absorb that - eg (not counting module initialization and not using psyco) it takes 9.3 ms average on the "AI escargot" problem linked to in Norwig's page, 5.6 ms/problem on some standard "top1465" list of hard problems, and 3.4 ms/problem on the first 1000 on some other "top50000" list of relatively hard problems. This on my 2GHz Intel Centrino '05 laptop. Psyco reduces times by about 50%. Dropping performance requirements by half allows reducing LOC count in proportion. OTOH, the code although short is nearly unreadable, sorry; should probably feature/comment it on some web page, like the two already proposed in the thread. Will do if/for reviewer. Interface is calling sudoku99(problem) with 'problem' a standard 81 character string with '0' or '.' placeholder for unknowns. Returns same with values filled in. Beware that although in practice it solved all well-formed human-solvable problems I could find, it is not guaranteed to deal properly (or even terminate?) for underdetermined problems or determined problems that would require exploring choicepoints with more than 2 possibilities (if such exist). Cheers, Boris w2q = [[n/9,n/81*9+n%9+243,n%81+162,n%9*9+n/243*3+n/27%3+81] for n in range(729)] q2w = (z[1] for z in sorted((x,y) for y,s in enumerate(w2q) for x in s)) q2w = map(set,zip(*9*[q2w])) w2q2w = [set(w for q in qL for w in q2w[q] if w!=w0) for w0,qL in enumerate(w2q)] empty = set(range(729)).copy def sudoku99(problem) : givens = set(9*j+int(k)-1 for j,k in enumerate(problem) if '0'<k) ws=search(givens,[9]*len(q2w),empty()) return ''.join(str(w%9+1) for w in sorted(ws)) def search(w0s,q2nw,free) : while 1 : while w0s: w0 = w0s.pop() for q in w2q[w0] : q2nw[q]=100 wz = w2q2w[w0]&free free-=wz for w in wz : for q in w2q[w] : n = q2nw[q] = q2nw[q]-1 if n<2 : ww,=q2w[q]&free w0s.add(ww) if len(free)==81 : return free thres = int((len(free)+52.85)/27.5) ix,vmax = -1,0 try : while 1 : ix=q2nw.index(2,ix+1) for w0 in (q2w[ix]&free)-w0s : v = len(w2q2w[w0]&free) if v > vmax : ixmax = ix if v >=thres : break vmax = v w0s.add(w0) else : continue break except : pass w0,w1 = q2w[ixmax]&free try : w0s.clear() w0s.add(w0) return search(w0s,q2nw[:],free.copy()) except ValueError : w0s.clear() w0s.add(w1) -- http://mail.python.org/mailman/listinfo/python-list