I am writing a game, and it must keep a list of objects. I've been representing this as a list, but I need an object to be able to remove itself. It doesn't know it's own index. If I tried to make each object keep track of it's own index, it would be invalidated when any object with a lower index was deleted. The error was that when I called list.remove(self), it just removed the first thing in hte list with the same type as what I wanted, rather than the object I wanted. The objects have no identifying charachteristics, other than thier location in memory
So my question: How do I look something up in a list by it's location in memory? does python even support pointers? Is there a better way? -- http://mail.python.org/mailman/listinfo/python-list