Here is how I am creating my win32 exe with py2exe: 1. create a setup.py file with the following: from distutils.core import setup import py2exe
#setup(console=['main_script.py']) setup(windows=['main_script.py'] ) 2. run the following command from console: 'python setup.py py2exe' Hope this helps. On Jan 21, 9:45 am, Santiago Romero <[EMAIL PROTECTED]> wrote: > Hi... > > I'm a Linux user, and I would like some windows-friends to test a > game I'm writing with python+pygame without they needing to install > python, pygame, and so on. > > I've heard about py2exe and pygame2exe, but I'm not sure on how to > use them to create: > > a.- standalone exe files with a single .py program. > Example: myprogram.py > > or > > b.- exe files containing all my source code + data directories (png > files, data files, and so). > Example: main.py, doc/README, src/*.py and data/* > > The problem is I'm not sure on how to use py2exe and pygame2exe to > build the executables... > > And finally, a question: if I want to provide source code > separately ... can I include .pyc files instead of .py files? -- http://mail.python.org/mailman/listinfo/python-list