PatrickMinnesota wrote: > I know this isn't strictly a Python question, but I'm betting some > here might be able to give me a hint. > > I have a few graphical programs doing some 2D data visualization using > simple Pygame code for pseudo real-time animation. It's running > under windows XP right now, but eventually it'll need to be cross- > platform. As it is right now, it probably is, I just haven't tried it > anywhere but XP. > > Now I want to wrap some simple GUI functions around it. I'm looking > for some buttons, a text field or two and file system selection of > data files. I figure many have done this and there is a better > solution than to use Pygame constructs to implement such things. > > My question: I'm not seeing much support in Pygame for that stuff. > It seems I should build buttons and file browsing in some other > toolkit. Is that true? Or am I just to early on in the Pygame docs > to see solutions? > > If I should use something else, am I going to be able to use Tkinter > or WxPython in conjunction with my Pygame code? Or is there something > else I should be looking at? > > Oh, and I'm running Python 2.5.1 > > Thanks for any thoughts.
I do not have experience using pygame, but you can look at: http://pyui.sourceforge.net/ Creates an user interface with pygame as a possible back end. Hope this helps. Adonis -- http://mail.python.org/mailman/listinfo/python-list