Martin MOKREJŠ wrote:
.... If I put them into a module, it get's executed only once unless I
> do reload. And I'd have to use: "from some import *",
because mainly I'm interrested in assigning to self:
self.x = "blah"
self.y = "uhm"

OK, somewhere in here I think I get what you want to do. Essentially you want to set a lot of attributes on some object which is almost always named "self", and the "set a lot of attributes" varies as separate chunks. The perfect application for a function (not a _pure_ function in the functional programming sense). So, it is my opinion that you want to define a function to call, not include code from some other file.

How about:

Here are some "whole lot of variables" functions, put them in 'code.py':

    def do_a_bunch(obj):
        obj.a = 123
        obj.b = 3.141529
        obj.c = 'what on earth?'
        obj.author = u'Charles Dickens'
        ...

    def do_other_stuff(obj):
        obj.a = 123456789
        obj.b2 = 3.141529 ** .5
        obj.c = u'Where in Jupiter?'
        obj.author = u'Martin MOKREJŠ'
        ...

And here is how you use them:

    from code import do_a_bunch, do_other_stuff

    class SomethingOrOther(SomeSuperClass):
        def __init__(self, stuff, nonsense):
            SomeSuperClass.__init__(self, stuff)
            self.fiddle(nonsense)
            do_a_bunch(self)

        def some_other_method(self):
            ...
            do_a_bunch(self)


def mangle(self): ... do_other_stuff(self)


I'm newbie, sure.
That is why I was trying to figure out your original requirement,
not how to accomplish your original plan.  I was trying to see if
there was a good reason you needed to use "#include" - like behavior.
Does something like this address your problem?

--Scott David Daniels
[EMAIL PROTECTED]
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