Hello,

I am thinking about writing a simple multi-agent robot simulator, but I am stumped before I begin, trying to decide how to structure the program. My goals are the following:

1) the entire simulator should not include much beyond the standard lib. I'm comfortable with the scipy/numpy/matplotlib combo but I don't want to get into having a lot of dependencies. For example, the PyroRobotics which is great, requires gtk (a pain to install on the Mac), it runs in X, etc... Also, for my needs, I want to write non-object-oriented agents as well as, possible, some object-oriented agents.
2) the robot agents need to be as simple as possible.  things like:

        Forward()
        while RangeSensor()<25:
            pass
        Rotate(30)
        etc...
3) the environment allows for multiple agents, operating in parallel

My initial thought was to have a multi-threaded app, with a central "environment" program and the robots as threads. The agents would do their thing, modifying their properties, and the environment would keep track of positions, orientations, etc... Given that some of the robots might be computationally heavy, and the environment almost certainly would be, I wasn't sure about the performance of python threads.

I thought maybe using something like Parallel Python, or the subprocess module, or the processing package. I'd hate to make the wrong choice, discovering it only after putting a lot of time into the development.

Any advice for this sort of thing?


                        Brian Blais


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Brian Blais
[EMAIL PROTECTED]
http://web.bryant.edu/~bblais



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