On 24 Okt, 16:10, Bjoern Schliessmann <usenet- [EMAIL PROTECTED]> wrote: > Paul Boddie wrote: > > It's not usually the absence of Python that's the problem. What if > > your application uses various extension modules which in turn rely > > on various libraries (of the .so or .a kind)? It may be more > > convenient to bundle all these libraries instead of working out > > the package dependencies for all the target distributions, even if > > you know them all. > > True, thanks for clarification.
Any suggestions, then? ;-) I've also run into similar issues with cx_Freeze: I wanted to package a game written using PyGame, which itself requires some SDL libraries, which in turn require different libraries like smpeg (if I remember correctly). It gets to the point where one is effectively building a Python distribution (another question asked recently but not answered sufficiently), which has minimal linkage to other libraries - perhaps the system C libraries, some X11 libraries, and nothing more. Some ideas about doing that successfully (perhaps LSB enters the picture) would be quite useful. Paul -- http://mail.python.org/mailman/listinfo/python-list