Hey guys, I'm looking for a way to smooth out the edges of a 3D trajectory that is really just a sequence of points in space. I've got co-ordinates just like these:
0.072 -0.25 0.582 -0.036 -0.25 0.644 0.036 0.338 0.104 What I would like to have now is for the trajectory not to pass through the individual points at a sharp angle, but to have an interpolated curve instead. Is there a reasonably easy way from, say, a 10 co-ordinate input to get a 90 co-ordinate output with the 8 inner nodes replaced by a 10-point quasi-curve? (A cookbook recipe and SciPy didn't seem to contain obvious solutions.) -- Peter -- http://mail.python.org/mailman/listinfo/python-list