On May 24, 5:54 pm, "Christopher Anderson" <[EMAIL PROTECTED]> wrote: > > Debug builds are incompatible with release builds. You'll need to > > build every binary extension in debug mode (assuming the original > > authors don't provide debug builds). > > Right, and this is what I would like to avoid having to do. > > Thanks, > Chris > > PS. Sorry for the duplicate olsongt
Well I guess what I'm saying is, it's a pain to get a python debug environment up and running, regardless of your toolchain, but there isn't really any way of avoiding it. (Although I guess this is the case with any project that uses a bunch of different 3rd party components.) So you might as well buckle down and do it with whatever environment you like to use. I'd say maybe you could figure things out with a map file, but I'm guessing at least some .dlls are getting their addresses relocated when they're loaded. -- http://mail.python.org/mailman/listinfo/python-list