On May 20, 9:24 pm, Daniel Gee <[EMAIL PROTECTED]> wrote: > A while ago I wrote a class in Java for all kinds of dice rolling > methods, as many sides as you want, as many dice as you want, only > count values above or below some number in the total, things like > that. Now I'm writing a project in Python that needs to be able to > make use of that kind of a class. > > The Java version has static methods for common roll styles (XdY and XdY > +Z) for classes that just want a result but don't want to bother > keeping an object around for later. > > So the question is, assuming that I wanted to keep the static method > behavior (which I'm not really sure I do), how does one format the > method header on a 'static' method in Python? Is it just something > like: > > class Foo: > def statAdd(self,a): > return a+5 > > or do you drop the 'self' bit and just use a 1 variable parameter list?
Do you really want your dice rolling functions to be methods? It seems to me that you would be better off grouping them as functions in a module rather than as methods in a class. A java class full of static methods translates to a python module populated with functions in general. -- Arnaud -- http://mail.python.org/mailman/listinfo/python-list