On 2007-04-17, Jean-Paul Calderone <[EMAIL PROTECTED]> wrote:
> On 17 Apr 2007 13:32:52 GMT, Antoon Pardon <[EMAIL PROTECTED]> wrote:
>>On 2007-04-17, Hendrik van Rooyen <[EMAIL PROTECTED]> wrote:
>> [snip]
>
>>> Not sure I understand this -  it sounds vaguely incestous to me.
>>> I normally use a GUI with two queues,  one for input, one for
>>> output, to two threads that front end two named pipes to
>>> the next process - I try to avoid more than one thing reading or
>>> writing to one end of a queue or a pipe, so the dataflow diagram
>>> for my stuff always looks like a TinkerToy...
>>
>>The problem is that sometimes the gui thread has something to show
>>too. With the added problem that the code wanting to show something
>>doesn't know when it is executing the gui thread or an other. So
>>it is very difficult to avoid the gui thread putting things on the
>>queue. But since the gui thread is the single reader, it will dead
>>lock if the queue happens to be full at the moment the gui thread
>>want to add another item.
>>
>
> This is pretty easily solved:
>
>     def sendToGUI(event):
>         if isInGUIThread():
>             gui.scheduleCall(event)
>         else:
>             guiQueue.put(event)

No that is not a solution for the simple reason that now things
can be shown out of order. Suppose I have a thread that shows
the value of a certain variable. Now I have a button that can
stop this thread and zero the variable. If I go for your
solution a value may still be in the queue and my window
ends up showing this last value instead of zero.

-- 
Antoon Pardon
-- 
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