"Mattias Brändström" <[EMAIL PROTECTED]> writes: > I'm trying to find what package I should use if I want to: > 1. Create 3d vectors. > 2. Normalize those vectors. > 3. Create a 3x3 rotation matrix from a unit 3-d vector and an angle in > radians. > 4. Perform matrix multiplication.
If this is a math exercise, just use plain python and code it all by hand, there's not much to it. You might also like to read about quaternion multiplication--if you read German, the German Wikipedia article looks more helpful than the English one about that. http://de.wikipedia.org/wiki/Quaternion -- http://mail.python.org/mailman/listinfo/python-list