[EMAIL PROTECTED] wrote: > I'm looking for a module to load an SVG document so that I can read out > its contents in some graphics-centric way. For example, path elements > store their vertices in a long attribute string you need to parse. An > ideal module would get me these vertices in a list. > > SVGdraw seems to only write, but not read. > > I'm interested in a pretty simple subset of the actual spec, where SVG > Tiny is sufficient. W3C's python spec seems just what I want: > http://www.w3.org/TR/SVGMobile12/python-binding.html > > Does anyone know if there's an actual free implementation of this? > Before I start salvaging out code from Skencil, is there anything else > I might look at?
Check out XIST, it seems to have some kind of SVG support. http://www.livinglogic.de/Python/xist/ http://mail.python.org/pipermail/xml-sig/2004-June/010325.html In case you still end up wanting to write something yourself, you might consider lxml's namespace implementation feature a good starting point. http://codespeak.net/lxml/element_classes.html Stefan -- http://mail.python.org/mailman/listinfo/python-list