John Salerno a écrit :
> Peter Otten wrote:
> 
>> You may need a no-op implementation of fix_attributes() in the Character
>> class.
> 
> 
> What does that mean? Is that in case I use Character directly to create 
> an object?

Most propbably it can be useful for other character classes that don't 
need too fix attributes.

> Would that just be a 'pass' statement?

Yes.
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