Jay wrote: > Sorry for the double post. Google groups was being stubborn. > Jay wrote: >> I'd like to experiment a little bit with vector graphics in python. >> When I say 'vector graphics' I don't mean regular old svg-style. I >> mean vector game style as in simulation of vector beam drawn graphics. >> If you still don't know what I'm talking about, see Grid Wars 2 >> (http://gridwars.marune.de/) or Battlezone >> (http://en.wikipedia.org/wiki/Battlezone). >> >> Anyway, I need help choosing a module or modules to support this. >> Would pygame support this or should I try pyopengl? Or is there a >> better module for this? >> >> Any tutorials for the basics would be GREATLY appreciated.
I'd suggest PyOpenGL because it'll be a *lot* faster. Something like gridwars won't be possible in pygame. Richard -- http://mail.python.org/mailman/listinfo/python-list