How did you compile the C++ executable? I assume that it is Release
mode? Then are the optimization switches enabled? Is it compiled as
Native Win32 or Managed application?

I suspect that other than what other posters have suggested about your
code, the difference in speed is due to the way you build your C++
executable...

HTH,
Ray

Licheng Fang wrote:
> Hi, I'm learning STL and I wrote some simple code to compare the
> efficiency of python and STL.
>
> //C++
> #include <iostream>
> #include <string>
> #include <vector>
> #include <set>
> #include <algorithm>
> using namespace std;
>
> int main(){
>       vector<string> a;
>       for (long int i=0; i<10000 ; ++i){
>               a.push_back("What do you know?");
>               a.push_back("so long...");
>               a.push_back("chicken crosses road");
>               a.push_back("fool");
>       }
>       set<string> b(a.begin(), a.end());
>       unique_copy(b.begin(), b.end(), ostream_iterator<string>(cout, "\n"));
> }
>
> #python
> def f():
>       a = []
>       for i in range(10000):
>               a.append('What do you know')
>               a.append('so long...')
>               a.append('chicken crosses road')
>               a.append('fool')
>       b = set(a)
>       for s in b:
>               print s
>
> I was using VC++.net and IDLE, respectively. I had expected C++ to be
> way faster. However, while the python code gave the result almost
> instantly, the C++ code took several seconds to run! Can somebody
> explain this to me? Or is there something wrong with my code?

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