In article <[EMAIL PROTECTED]>,
Paddy <[EMAIL PROTECTED]> wrote:
>I just found this:
>  http://www.cs.princeton.edu/~dpw/popl/06/Tim-POPL.ppt
>And thought of you... :-)
>
>called "The Next Mainstream Programming Languages", Tim Sweeney of Epic
>Games presents on problems that game writers see and muses on possible
>solutions.
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1.  I liked this presentation more than I expected.
    I suspect my mistake is not to recognize
    adequately that POPL *does* have high standards.
2.  To me, the closest existing models are Erlang
    and, of course, Lisp-the-universal-solution.
3.  I remember a couple of earlier waves of effort
    in parallelism-savvy languages.  Maybe this
    time we'll get it right.  Stranger things have
    happened than for a Parallel Python to emerge.
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