Sybren Stuvel wrote:
> Ben Sizer enlightened us with:
> > PyGame was barely maintained for a year, and is based on SDL which
> > was also barely maintained for a year, and which hasn't kept up with
> > hardware advances at all.
>
> Still, ID Software and Epic both use SDL + OpenGL for their games. Why
> is it good for them but insufficient for you?

Because id and Epic have many millions of dollars and better developers
to throw at the problem than I do. :)  To put it another way, they have
lots of in-house middleware that is built on top of those technologies
to make them more effective. SDL and OpenGL is the bottom of the stack
for them. We mere mortals often prefer to start with something a little
higher level. :)

-- 
Ben Sizer

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