Hi folks, Although the PyQt documentation indicates that QGLWidget & friends have been ported to Python for the PyQt bindings, I'm not entirely sure what's necessary to make the normal OpenGL/GLUT interface available.
Does PyQt work okay with PyOpenGL? Or is a more complicated workaround needed? If anyone has experience with working with Python/Qt/OpenGL and can offer any advice I'd much appreciate it. Thanks, Peter -- Quake II build tools maintainer http://tinyurl.com/fkldd v2sw6YShw7$ln5pr6ck3ma8u6/8Lw3+2m0l7Ci6e4+8t4Eb8Aen5+6g6Pa2Xs5MSr5p4 hackerkey.com -- http://mail.python.org/mailman/listinfo/python-list