Jabaru wrote: >> BTW, I don't know of >> a way to write fullscreen games in C#... >> > > Directx, Opengl, Gdi+, win32api, SDL... the list goes on
Yes, that's right, but most of those you can use in Python, too. I should have inserted the word "specific" at the right point in my sentence <wink> Reinhold -- http://mail.python.org/mailman/listinfo/python-list