Hello Erik, Have you ever seen pygame2exe.py? It is a py2exe script for pygame. I found this on my hard drive from last year. I have never created an exe from pygame using this script , so it might be useless ;) Do a search might be updated by now.....can not remember where I got it from ( maybe pygame website? )
py>#make standalone, needs at least pygame-1.5.3 and py2exe-0.3.1 py>from distutils.core import setup py>import sys, os, pygame, shutil py>import py2exe py> py>#setup the project variables here. py>#i can't claim these will cover all the cases py>#you need, but they seem to work for all my py>#projects, just change as neeeded. py> py> py>script = "aliens.py" #name of starting .PY py>icon_file = "" #ICO file for the .EXE (not working well) py>optimize = 2 #0, 1, or 2; like -O and -OO py>dos_console = 1 #set to 0 for no dos shell when run py>extra_data = ['data', 'readme.txt'] #extra files/dirs copied to game py>extra_modules = ['pygame.locals'] #extra python modules not auto found py> py>#use the default pygame icon, if none given py>if not icon_file: py> path = os.path.split(pygame.__file__)[0] py> icon_file = '"' + os.path.join(path, 'pygame.ico') + '"' py>#unfortunately, this cool icon stuff doesn't work in current py2exe :( py>#icon_file = '' py> py> py>#create the proper commandline args py>args = ['py2exe', '--force', '-O'+`optimize`] py>args.append(dos_console and '--console' or '--windows') py>if icon_file: py> args.append('--icon') py> args.append(icon_file) py>args.append('--force-imports') py>args.append(','.join(extra_modules)) py>#args.append(','.join(pygame_modules + extra_modules)) py>sys.argv[1:] = args + sys.argv[1:] py> py>project_name = os.path.splitext(os.path.split(script)[1])[0] py> py> py>#this will create the executable and all dependencies py>setup(name=project_name, scripts=[script]) py> py>#also need to hand copy the extra files here py>def installfile(name): py> dst = os.path.join('dist', project_name) py> print 'copying', name, '->', dst py> if os.path.isdir(name): py> dst = os.path.join(dst, name) py> if os.path.isdir(dst): py> shutil.rmtree(dst) py> shutil.copytree(name, dst) py> elif os.path.isfile(name): py> shutil.copy(name, dst) py> else: py> print 'Warning, %s not found' % name py> py> py> py> py>pygamedir = os.path.split(pygame.base.__file__)[0] py>installfile(os.path.join(pygamedir, pygame.font.get_default_font())) py>installfile(os.path.join(pygamedir, 'pygame_icon.bmp')) py>for data in extra_data: py> installfile(data) This is probably a complete mess by the time it reaches you. I started every line with py> so just unwrap the lines that didn't make it. Hth, M.E.Farmer -- http://mail.python.org/mailman/listinfo/python-list