Mike Meyer wrote: > I don't know about wxPython, but PyQt includes it's own threading > facility, plus hooks to talk to databases.
That would of course be a great argument if Python didn't already have a threading facility, and a standard API for talking to databases with implementations for all major players. > It also has a widget for creating Windows "wizards" for walking > through a set of options. Besides the fact that wizards isn't really that great (read Cooper), if your toolkit doesn't let you create a dialogue with a couple of buttons and a swappable frame, it's not a very good toolkit. (that's very easy, in both Tkinter and wxPython. You can probably find ready-made modules on the net if you look around a little) >> o Is the general programming methodology pretty much the same between >> the two (e.g., the general program structure - using callbacks & Frames, >> etc. is the same, it's just a question of calling different widgets with >> their own arguments)? > > Not for Qt. It has the notion of SLOTs and SIGNALs. You connect a > signal from an object to a slot or signal on another (or the same) > object. You can, for example, connect a signal from a slider widget to > a slot on a digital display widget, thus causing the display to change > as you move the slider. > > At the python level, slots are just callable objects. At the > C++ level, slots are magic methods of objects. Signals are usually > associated with GUI events, but Python can emit them for whatever > reason it wants. It's possible to connect C++ signals to C++ > slots/signals in Python, meaning that Python won't be involved when > that signal is emitted. That's would of course be a great argument if you didn't have Python. (even if Python's slower than C++, it's a lot faster than a user). If you want bind an event source (signal) to a slot (method) in one line, use a lambda. If you need to add more behaviour (you usually do), use a function. > PyQt provides a higher level of abstraction. Whan what? C++ plus a low level UI API, sure. But Tkinter+Python? wxPython+Python? You gotta be kidding. (or you're borrowing it from Trolltech's marketing material; I notice that the phrase "higher level of abstraction" is very popular amont Qt fans, but Trolltech themselves only seem to use it when they talk about lower-level libraries like X/Xt/Motif and the native Win32 API) > I've never tried doing animation in TkInter. Qt provides timer devices > that you can use to drive animations. I suspect that doing the same in > TkInter would be noticably more difficult. Eh? You don't know how to do a loop in Python? Or register a callback? wxPython contains both timers and a low-level graphics API; for Tkinter, you the "after" facility and the Canvas; if you need lower-level drawing with tighter Python intergration, use the WCK. (for more advanced drawing, I'd recommend OpenGL, which is available for them all) </F> -- http://mail.python.org/mailman/listinfo/python-list