Kristján Valur Jónsson <krist...@ccpgames.com> added the comment:

Yes.  in #1552880 I tried to make as minimal a change as possible.  This 
particular patch is still in use in EVE Online, which is installed in various 
strange and exotic paths in the orient..

The trick I employed there was to encode everything to utf-8 at the earliest 
oppertunity (current working directory, any unicode members in sys.path, etc.) 
and let the import.c machinery crunch that utf-8 code.  This works because path 
separators and other such stuff doesn't change under the utf-8 encoding.  As a 
final step, the utf8 encoded working string is converted back to unicode and 
native unicode API calls (on windows) are used to stat() and open() files.

A similar trick could be used on unix by converting from utf-8 to whatever 
native encoding the stat() and open() calls expect.

My patch never got accepted because I didn't have the time to put in the extra 
effort to make it cross platform.

----------
nosy: +krisvale

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