Tim Peters added the comment:

Just noting that the `multiprocessing` module can be used instead.  In the 
example, add

    import multiprocessing as mp

and change

        with concurrent.futures.ProcessPoolExecutor() as executor:

to

        with mp.Pool() as executor:

That's all it takes.  On my 4-core Win10 box (8 logical cores), that continued 
to work fine even when passing 1024 to mp.Pool() (although it obviously burned 
time and RAM to create over a thousand processes).

Some quick Googling strongly suggests there's no reasonably general way to 
overcome the Windows-defined MAXIMUM_WAIT_OBJECTS=64 for implementations that 
call the Windows WaitForMultipleObjects().

----------
nosy: +tim.peters

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<http://bugs.python.org/issue26903>
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