Guido van Rossum added the comment:

Was this always so or did it recently start?  Victor has made a ton of changes.

Anyway, I imagine there may be some objects stuck in cycles and the collection 
may not happen until a random later time, and the tests do timing-specific 
stuff so the number of objects created and deleted varies per run.

Perhaps adding some well-aimed gc.collect() calls to some tearDown() methods 
would make this go away?

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue22104>
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