On 10.04.12 20:05:19, Alfredo Junior wrote: > Thank you for your help. > > But I can't make something like that. > > In my example only tableWidget works: > > class Init(QtGui.QMainWindow): > def __init__(self): > super(Init, self).__init__() > self.initUI() > def initUI(self): > uic.loadUi(os.path.join(os.getcwd(), "ui/window.ui"), self) > self.scene = QtGui.QGraphicsScene() > pixItem = QtGui.QPixmap("picture.png") > self.scene.addItem(pixItem) > > self.graphicsView.setScene(self.scene) > # my problem [begin] > self.scene.selectionChanged.connect(self.gameSelected) > # my problem [end] > > self.tableWidget.selectionModel().selectionChanged.connect(self.gameSelected) > def gameSelected(self): > print "Selection changed" > > The scene.selectionChanged doesn't work. > > Some tip?
No, since you didn't provide a minimal example that I could try out or provide more information on what exactly "doesn't work" means (is the slot called at all for example). Its also not advisable to use the same slot-function for both selection-changed signals since they have different parameters and you'll need to write different code in each to get the selected elements. Andreas _______________________________________________ PyQt mailing list PyQt@riverbankcomputing.com http://www.riverbankcomputing.com/mailman/listinfo/pyqt