Hi all,

We have refactored Open-Source PyMOL to work with Python 3. If you are 
interested, the patched code and the patch itself are currently available from 
the sourceforge download page:

https://sf.net/projects/pymol/files/pymol/1.8/
pymol-v1.8.0.0-r4145-py3.tar.bz2 (patched code)
pymol-v1.8.0.0-r4145-py3.patch (diff agains current SVN)

Disclaimer: If you have no particular interest in Python 3, then this is not 
for you. Most currently available PyMOL plugins and Python scripts will not 
work with this version, they will need to be refactored as well.

If you find any bugs or unexpected behavior, please let us know. In Python 3, 
all strings (type "str") are unicode, while in Python 2 "str" is an alias for 
"bytes". This difference is probably the most significant one for PyMOL. Once 
the patch looks rock solid and also proves to still work fine with Python 2, we 
will check it in to SVN.

Cheers,
  Thomas

-- 
Thomas Holder
PyMOL Principal Developer
Schrödinger, Inc.


------------------------------------------------------------------------------
Go from Idea to Many App Stores Faster with Intel(R) XDK
Give your users amazing mobile app experiences with Intel(R) XDK.
Use one codebase in this all-in-one HTML5 development environment.
Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140
_______________________________________________
PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net)
Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users
Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net

Reply via email to