Hi All,

I am trying to highlight a specific residue (black color) in a helix (orange 
color) displayed in cylinder mode.  When I perform ray tracing, the black 
region becomes a fuzzy gradient on the ends.  Is there a ray tracing setting to 
make a crisp, sharp transition from orange to black to orange?

I’ve attached an image example, hopefully it comes through.

Thanks,
Doug

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