Hi Shiven, > Thought some of you may be interested in this: > > http://pymolwiki.org/index.php/GLSL_Shaders
Very nice work! Flexibility of representation and speed were the two main reasons we advanced to GLSL shaders over immediate mode rendering and display lists for PyMOL. Shaders offer powerful advances in rendering as you have shown. Thanks for posting this -- great screen shots. I hope others take some time to learn about shaders, too. Cheers, -- Jason -- Jason Vertrees, PhD PyMOL Product Manager Schrödinger, LLC (e) jason.vertr...@schrodinger.com (o) +1 (603) 374-7120 ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net