Craig,

In the OpenGL viewer, dashes are always drawn using line primitives, so
dash_radius has no effect until you issue the "ray" command.

Note that dash_width is generally preferable to dash_radius since it
controls both the OpenGL and ray-traced renditions (so long as
dash_radius is zero).

Cheers,
Warren

> -----Original Message-----
> From: Craig Smith [mailto:boiler...@mac.com]
> Sent: Tuesday, September 22, 2009 1:59 PM
> To: pymol-users@lists.sourceforge.net
> Cc: csmi...@lindenwood.edu
> Subject: [PyMOL] dash_radius
> 
> Hello,
> 
> I trying to make thicker and longer dashes for indicating distances
> for a figure I'm making.  I can make the the dashes longer with
> dash_length.  But, the dashes look very flat.  I tried making the
> dashes look rounder using dash_radius.  When I change the value I
> don't see a change in the dashes or anything else.  So, what does
> dash_radius do?  How do I make the dashes look rounder/
> 
> Craig
> 
> 
>
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