> Has anyone tried these with the old CrystalEyes glasses? (snip)
> So other than needing to specify the Modeline manually in the X config files, why shouldn't this just work? The goggles have a polarizers on the front and back surfaces of each goggle "lens". Similarly, the LCD display have polarizers on the front and back. When the liquid crystal in each of these devices is in the right state each will pass light, but in both cases that light is polarized. With a user seated in front of the LCD display with the goggles on, what happens if the polarizers in the goggles are at right angles to the ones in the LCD display? (This wasn't an issue with CRT displays since the light from those wasn't polarized.) This was exactly the situation for goggles used with my ViewSonic VX922 display. Stereo was impossible since I could only see the image on the screen if my head was turned sideways (parallel to the floor). The goggles don't even need to be on to see this, just hold them up in front of the LCD screen and rotate them to see which direction will work. Near as I can tell there is no standard for display polarizers. I checked a few displays and found vertical ones, horizontal ones, and even one from Apple polarized at 45 degrees. Regards, David Mathog mat...@caltech.edu Manager, Sequence Analysis Facility, Biology Division, Caltech ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net