Martin, The PyOpenGL included with PyMOL is probably out of date. It hasn't seen much use since it cannot interface with PyMOL's built-in ray tracer. In contrast, CGO primitives can be ray traced, but as noted, CGOs are limited to lines, spheres, cylinders, and triangles.
Cheers, DeLano Scientific LLC Email Support Services > -----Original Message----- > From: pymol-users-boun...@lists.sourceforge.net > [mailto:pymol-users-boun...@lists.sourceforge.net] On Behalf > Of Martin Hofling > Sent: Wednesday, November 01, 2006 9:49 AM > To: pymol-users@lists.sourceforge.net > Subject: [PyMOL] cones in pymol? > > Hello everybody, > > i found some cone related stuff in pyopengl (in contrib dir > of pymol). Is it usable from pymol in some way? It would be > great to visualize vector-fields with 3d-Arrows but you need > a cone and a cylinder to construct them. > Probably the performance when setting up through triangles is > or it looks really bad if they're to few triangles. > > Cheers > Martin > -- > Tipp- und Rechtschreibfehler sind absichtlich eingebaut und > dienen der Belustigung des Lesers :-) > > -------------------------------------------------------------- > ----------- > Using Tomcat but need to do more? Need to support web > services, security? > Get stuff done quickly with pre-integrated technology to make > your job easier Download IBM WebSphere Application Server > v.1.0.1 based on Apache Geronimo > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057& > dat=121642 > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/pymol-users >