Martin,

The PyOpenGL included with PyMOL is probably out of date.  It hasn't seen
much use since it cannot interface with PyMOL's built-in ray tracer.  In
contrast, CGO primitives can be ray traced, but as noted, CGOs are limited
to lines, spheres, cylinders, and triangles.  

Cheers,

DeLano Scientific LLC
Email Support Services 

> -----Original Message-----
> From: pymol-users-boun...@lists.sourceforge.net 
> [mailto:pymol-users-boun...@lists.sourceforge.net] On Behalf 
> Of Martin Hofling
> Sent: Wednesday, November 01, 2006 9:49 AM
> To: pymol-users@lists.sourceforge.net
> Subject: [PyMOL] cones in pymol?
> 
> Hello everybody,
> 
> i found some cone related stuff in pyopengl (in contrib dir 
> of pymol). Is it usable from pymol in some way? It would be 
> great to visualize vector-fields with 3d-Arrows but you need 
> a cone and a cylinder to construct them.
> Probably the performance when setting up through triangles is 
> or it looks really bad if they're to few triangles.
> 
> Cheers 
>       Martin
> --
> Tipp- und Rechtschreibfehler sind absichtlich eingebaut und 
> dienen der Belustigung des Lesers :-)
> 
> --------------------------------------------------------------
> -----------
> Using Tomcat but need to do more? Need to support web 
> services, security?
> Get stuff done quickly with pre-integrated technology to make 
> your job easier Download IBM WebSphere Application Server 
> v.1.0.1 based on Apache Geronimo
> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&;
> dat=121642
> _______________________________________________
> PyMOL-users mailing list
> PyMOL-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/pymol-users
> 



Reply via email to