Nat, ray_shadows is a global setting (only) -- changing it for individual objects has no effect.
set ray_shadows, 0 ray will work. Cheers, Warren -----Original Message----- From: pymol-users-ad...@lists.sourceforge.net on behalf of Nat Echols Sent: Mon 11/21/2005 11:28 PM To: pymol-users@lists.sourceforge.net Subject: [PyMOL] mixing ray_shadows states I'm trying to make a high-quality figure showing ligand binding in a cleft, incorporating sticks, electron density, and some combination of cartoon/surface/lines for the protein. Ray-traced shadows make the perspective much clearer but also add visual "noise" - for instance, the electron density casts mesh-shaped shadows everywhere. Is there a way to prevent specific objects from casting shadows? I tried set ray_shadows = 0, mesh1 but this doesn't seem to have any effect. (This is with a very recent beta.) Is it even possible in theory for the raytracer to support such an option? ------------------------------------------------------- This SF.Net email is sponsored by the JBoss Inc. Get Certified Today Register for a JBoss Training Course. Free Certification Exam for All Training Attendees Through End of 2005. For more info visit: http://ads.osdn.com/?ad_id=7628&alloc_id=16845&op=click _______________________________________________ PyMOL-users mailing list PyMOL-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/pymol-users