According to a recent post on MacRumors:
Apple appears to be actively recruiting individuals to improve their
Mac Open-GL implementation according to a post on the Mac Open GL
mailing list.
The Apple, ATI and NVIDIA OpenGL software teams are looking for a
diverse set of talented engineers who would like to be a part of the
fast paced world of 3D graphics. Apply your skills to help make Mac OS
X the best OpenGL implementation in the industry.
Open GL is the programming interface for 2D and 3D graphics used by
game programmers to provide graphics acceleration to their
applications. Apple's interest in accelerating the Mac implementation
may come from recent disappointing Mac Doom 3 benchmarks.
original post:
http://www.macrumors.com/pages/2005/03/20050327154504.shtml
or it could be as a result of the ~600 emails (requesting better OpenGL
support for scientific 3D) that Warren hand delivered to Apple!
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Scott Classen, Ph.D.
ACS Postdoctoral Fellow
Department of Molecular & Cell Biology
University of California, Berkeley
237 Hildebrand Hall #3206
Berkeley, CA 94720-3206
LAB 510.643.9491
FAX 510.643.9290
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