According to a recent post on MacRumors:

Apple appears to be actively recruiting individuals to improve their Mac Open-GL implementation according to a post on the Mac Open GL mailing list.

The Apple, ATI and NVIDIA OpenGL software teams are looking for a diverse set of talented engineers who would like to be a part of the fast paced world of 3D graphics. Apply your skills to help make Mac OS X the best OpenGL implementation in the industry.

Open GL is the programming interface for 2D and 3D graphics used by game programmers to provide graphics acceleration to their applications. Apple's interest in accelerating the Mac implementation may come from recent disappointing Mac Doom 3 benchmarks.

original post:

http://www.macrumors.com/pages/2005/03/20050327154504.shtml

or it could be as a result of the ~600 emails (requesting better OpenGL support for scientific 3D) that Warren hand delivered to Apple!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Scott Classen, Ph.D.
  ACS Postdoctoral Fellow
  Department of Molecular & Cell Biology
  University of California, Berkeley
  237 Hildebrand Hall #3206
  Berkeley, CA 94720-3206
  LAB 510.643.9491
  FAX 510.643.9290
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